Fractal Time

Just wanted to try making a recursive fractal macro. The house was going nowhere fast; maybe I’ll give it another try later, just make something simple as a scene prop. This was a little more complicated than I thought it would be, and I […]

Bezier Fun

Well, no update in a little over a month, but I have been working on a macro to convert a linear spline to control points for use in a bezier spline, which seems a bit easier to get what I want than a cubic […]

Slainte

And on to another project I go. The logo is pretty much finalized, and I’ll probably make a wallpaper from it, but I wanted to take a little break and try something different. This time, I’m starting off by making an include file, instead […]