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Adventures in POV-Ray

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Tag: debugging

Wait, This Doesn’t Look Like Water…

April 17, 2020April 16, 2020 — Posted inUncategorized — 1 min read

I decided to add water to the glass from my last post. You would think that would be simple, but it came out black. I made a cutaway of the glass just to make sure that the water itself wasn’t to blame. I know […]

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